State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2022

Top 5 Golf Games on Android in New Zealand in Q4 2021

Discover the performance of the top 5 golf games on the Android platform in New Zealand during Q4 2021, including trends in downloads, revenue, and active users.

Top 5 Golf Games on Android in New Zealand in Q4 2021

In Q4 2021, the top 5 golf games on the Android platform in New Zealand showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared during this period, based on data from Sensor Tower.

Golf Battle from Miniclip.com experienced fluctuations in weekly revenue, peaking at around $550 in mid-October and gradually declining to approximately $176 by the end of December. Weekly downloads started strong with 582 in late September but saw a downward trend, stabilizing around 347 by the end of the quarter. Active users also showed a decline from 3.1K in late September to about 2.4K by the end of December.

Golf Rival - Multiplayer Game by Zynga displayed a notable revenue peak at $2.7K in late October, followed by a decrease, ending the quarter at $1.6K. Weekly downloads showed an overall increase, starting at 385 in late September and reaching 511 by the end of December. The number of active users also saw a positive trend, growing from 1.6K in late November to about 1.7K by the end of December.

Ultimate Golf!, another title from Miniclip.com, showed consistent revenue with a peak of $585 in mid-December. Downloads fluctuated significantly, starting at 182 in late September, spiking to 744 in early December, and ending at 370 by the end of the quarter. The app maintained a strong active user base, peaking at nearly 2.9K in early December before settling at around 1.8K by the end of the year.

Mini Golf 3D Multiplayer Rival by Mobile Sports Time had modest revenue figures, with occasional peaks, such as $15 in mid-October. Weekly downloads showed a gradual decline from 288 in late September to 142 by the end of December. Active users remained relatively stable, hovering around 1.5K to 1.8K throughout the quarter.

Finally, Golf Clash - Golfing Simulator from ELECTRONIC ARTS demonstrated strong revenue performance, peaking at over $4.1K in mid-December. Downloads remained steady but low, ranging from 70 to 154 throughout the quarter. Active users showed minor fluctuations, maintaining an average of around 2K to 2.3K.

For more detailed insights and data on app performance, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022